


| Slot | Equipped | Skill Buff |
|---|---|---|
| Primary weapon | Rusty Shovel | |
| Secondary weapon | ||
| Head | Thick-Rimmed Disguise Glasses | Magic Missile +2 |
| Body | Chitinous Body Armor | Endure +3 |
| Legs | ||
| Feet | ||
| Hands / arms | ||
| Ring 1 | Ring of Jumping | Jump +1 |
| Ring 2 | ||
| Necklace | Spiked Choker of the Safeword | Cockroach +3 |
| Cape | Harmonica |
| Name | Lvl | Max | Attr | MP | Use | Roll | Description |
|---|---|---|---|---|---|---|---|
| Actions | |||||||
| Bale | 1 | 6 | STR | 0 | Action | 1d6+1 | Throwing hay around with a pitchfork is much easier than tossing a creature with one, but the principles remain the same. Lift with your legs! |
| Charm | 3 | 8 | CHA | 0 | Action | 1d8+3 | Attempt to persuade another creature to your will. |
| Explosives Handling | 0 | 4 | DEX | 0 | Action | 1d4+2 | Can be used to craft explosives at a Sapper's Table during downtime actions |
| Find Farm Tool | 1 | 4 | WIS | 1 | Action | 1d4+1 | Finds farm tools located within 100ft. Higher rolls mean finding better tools (if they exist around you) |
| Harmonica | 1 | 8 | CHA | 0 | Action | 1d8+1 | Use the harmonica to make a noise - maybe hit a resonant frequency, maybe piss someone or something off. |
| Harvest | 3 | 4 | WIS | 0 | Action | 1d4+3 | Harvest meat, crops, or monster parts. |
| Identify | 3 | 8 | INT | 0 | Action | 1d8+3 | Can determine the name and description of a target or item. For creatures, also shows race, class, and level. |
| Jump | 0 | 6 | STR | 0 | Action | 1d6+1 | Allows you to jump through the air for a number of squares equal to the roll result. You take no damage if you use this skill to descend any distance less than 100ft. |
| Lost Sheep | 2 | 8 | CHA | 4 | Action | 1d8+2 | On touching an hostile critter, make a contested check to gain command over the critter. If successful, the critter will obey your commands for a period of 1 hour/spell level. You can only command one critter in this manner, and once the spell's effect ends it will return to being hostile. If the critter dies while under the effect of the spell, gain +1 to CON and CHA rolls for the remainder of the duration. Level 5 Bonus: spell increases to 2 hours/level and you can command 2 critters. Level 10 bonus: 5 hours/level and 5 critters. Level 15 bonus: permanent and infinite critters? |
| Magic Missile | 0 | 8 | INT | 2 | Action | 1d8+2 | Laser beams fire out of the caster's eyes. |
| Melee | 4 | 6 | STR | 0 | Action | 1d6+4 | A standard, unarmed strength-based attack. |
| Running | 4 | 4 | DEX | 0 | Action | 1d4+4 | Go fast. Add squares to your movement speed equal to your roll |
| Taunt | 1 | 8 | CHA | 0 | Action | 1d8+1 | Draw an enemy as an action towards you or get them to do something you want out of anger. |
| Toll the Dead | 1 | 8 | CHA | 2 | Action | 1d8+1 | The sound of hollow, deathly bells fill the air, dealing the damage rolled. This attack doubles your level bonus against already damaged creatures. |
| Vibe Check | 4 | 4 | WIS | 0 | Action | 1d4+4 | Take a social read of the situation |
| Water Gun | 1 | 8 | INT | 2 | Action | 1d8+1 | Sprays a powerful jet of water at the target |
| Bonus Actions | |||||||
| Jury-Rig | 6 | 8 | INT | 0 | Bonus Action | 1d8+6 | The ability to repair, modify the functionality of, or create new devices with naught but a bit of wire and some duct-tape, to varying degrees of success. Relies heavily on having available items in the environment or inventory to combine together. |
| Reactions | |||||||
| Cockroach | 0 | 10 | CON | 2 | Reaction | 1d10+3 | When knocked down to 0 HP or dealt what would otherwise be a death blow, you can activate this skill once per day to come back at 1 HP. |
| Dodge | 3 | 4 | DEX | 0 | Reaction | 1d4+3 | Evade attacks. Add skill value only to contested rolls when attacked. Cannot be used with Endure. |
| Get Down Mr. President | 0 | 4 | DEX | 0 | Reaction | 1d4 | Can choose to receive the damage for an ally within 1 square of yourself. |
| Meat Shield | 2 | 4 | DEX | 2 | Reaction | 1d4+2 | Consumes 1 "Meat Slab" from your inventory. Raises a large slab of meat in front of yourself, protecting you from damage. Can be added to the result of your own Endure roll. |
| Passives | |||||||
| Name | Lvl | Max | Attr | MP | Use | Roll | Description |
|---|---|---|---|---|---|---|---|
| Cold Resistance | 1 | 10 | CON | 0 | Passive | 1d10+1 | On receiving cold damage, roll this skill. The damage is reduced by the amount rolled. |
| Endure | 7 | 10 | CON | 0 | Passive | 1d10+10 | Mitigate damage from attacks. Subtract roll from damage dealt to the user. Cannot be used with Dodge. |
| Initiative | 1 | 4 | DEX | 0 | Passive | 1d4+1 | Determines how quickly you act in combat |
| Resist Effect | 4 | 4 | WIS | 0 | Passive | 1d4+4 | Resists non-magical and magical, non-damaging effects. |
| New | |||||||
| Item | Qty | Rarity | Cost | Description |
|---|---|---|---|---|
| Armor Crafting Table | 1 | Uncommon | 200 | A table meant for crafting armor during downtime. Allows you to roll Crafting checks two times per Downtime Action specifically when working on projects related to crafting armor. |
| Bulletproof Vest | 1 | Uncommon | 125 | Worn on the Body. Enhances Endure rolls while equipped (+1 from Uncommon rarity). |
| Chitin | 4 | Common | 0 | Alchemical Ingredient |
| Chitin Digger Incisor | 1 | Rare | 25 | Usable for making daggers, very sharp. |
| Chitinous Body Armor | 1 | Very Rare | 3200 | A curriass made of tough chitinous plates with flexible, flesh-like joints. |
| Fine Potion of Healing | 1 | Uncommon | 50 | An improved healing potion. Recovers 6 HP. |
| Fragment of the Shrine of Khepri | 1 | 10 | This is a piece of rock that smells like bugs plaguing Redrim. The god might be a god of sunset and rebirth, but has some connection to bugs. Made of chitin on stone. | |
| Gold | 25 | Common | 1 | |
| Harmonica | 1 | Common | 5 | A nice little harmonica with a ring-stand that lets it hang at the shoulders. |
| Jeb's Trailer Park Harmonica | 1 | Rare | 500 | Giant Harmonica built for disrupting the chitinous bodies of City-boss and lower-sized bugs. |
| Meat Slab | 12 | Common | 2 | A slab of meat, maybe from an animal? Hopefully from an animal. |
| Potion of Heal Condition | 1 | Common | 5 | Heals common conditions such as poisoned, paralyzed, blinded, deafened, etc. |
| Potion of Healing | 1 | Common | 10 | A simple healing potion. Recovers 4 HP. |
| Potion of Magic | 2 | Common | 10 | A simple magic potion. Recovers 4 MP. |
| Potion of Speed | 2 | Uncommon | 75 | Doubles your movement speed for one turn |
| Ring of Jumping | 1 | Uncommon | 150 | A ring that has a squishy, pink ball in place of a jewel or stone. Jump +1 |
| Rusty Shovel | 1 | Common | 1 | A basic rusty-ass shovel. |
| Scroll of Cockroach | 1 | Very Rare | 1100 | Single use spell scroll. Casts the Cockroach spell at level 2, and then dissolves. |
| Spiked Choker of the Safeword | 1 | Very Rare | 3000 | A spiked black and silver choker necklace with "Harder Daddy" engraved on the inside. Grants the Cockroach Skill, but in order to use it, you need to say your dungeon's granted safeword. |
| Superior Potion of Healing | 3 | Very Rare | 500 | A very high quality healing potion. Recovers 12 HP. |
| Superior Potion of Magic | 3 | Very Rare | 500 | A very high quality magic potion. Recovers 12 MP. |
| Item | Qty | Rarity | Cost | Description |
|---|---|---|---|---|
| Thick-Rimmed Disguise Glasses | 1 | Rare | 400 | Black rimmed, somewhat nerd-coded glasses that make you look like a humble reporter. The lenses are actually tempered to amplify heat and force damage. Grants Magic Missile +2 |
| Torch | 3 | Common | 1 | Battery powered head torch |
| Type | Name | Skill / Tier | Details |
|---|---|---|---|
| Crafting Table | Sapper's Table (Level 3) | Rare (+2 Explosives Handling) |


| Slot | Equipped | Skill Buff |
|---|---|---|
| Slot 1 |
| Name | Lvl | Max | Attr | MP | Use | Roll | Description |
|---|---|---|---|---|---|---|---|
| Passives | |||||||
| Endure | 1 | 4 | CON | 0 | Passive | 1d4+1 | Passive |
| Charming Chomp | 1 | 6 | CHA | 0 | — | 1d6+1 | Very cutely attempts to give someone a big ole chomp. Can charm or can do damage. |
| Fawn | 1 | 6 | CHA | 0 | — | 1d6+1 | Specifically used to love all over Jeb. |
| Name | Lvl | Max | Attr | MP | Use | Roll | Description |
|---|---|---|---|---|---|---|---|
| New | |||||||