



| Slot | Equipped | Skill Buff |
|---|---|---|
| Primary weapon | Defibrillator | |
| Secondary weapon | ||
| Head | Khepri's Hypostome | Hypostome +3 |
| Body | Bulletproof Vest | Endure +1 |
| Legs | ||
| Feet | ||
| Hands / arms | ||
| Ring 1 | Ring of Jumping | Jump +1 |
| Ring 2 | ||
| Necklace | ||
| Cape |
| Name | Lvl | Max | Attr | MP | Use | Roll | Description |
|---|---|---|---|---|---|---|---|
| Actions | |||||||
| Armchair Quarterback | 2 | 8 | INT | 4 | Action | 1d8+2 | Allows you to offer tactical advice to another crawler and add your roll output to their check |
| Charm | 4 | 4 | CHA | 0 | Action | 1d4+4 | Attempt to persuade another creature to your will. |
| Defibrillation | 2 | 6 | DEX | 0 | Action | 1d6+2 | Will restore 1HP when used on living creatures with 0HP, but will deal damage equal to amount rolled when used on other living creatures. |
| Explosives Handling | 0 | 6 | DEX | 0 | Action | 1d6+2 | Can be used to craft explosives at a Sapper's Table during downtime actions |
| Find Enemies | 2 | 6 | WIS | 0 | Action | 1d6+2 | Finds enemies within roll number of squares |
| Find Traps | 1 | 6 | WIS | 0 | Action | 1d6+1 | Find any traps within your area |
| Firebolt | 1 | 8 | INT | 2 | Action | 1d8+1 | Shoots a mote of fire at an enemy. On a hit, the target is dealt the normal damage and is also receives the <burning> condition |
| Gwisin's Glare | 1 | 6 | WIS | 0 | Action | 1d6+1 | Any creature within range that can see you needs to roll an opposed Resist Effect check against your roll to cause Fear. |
| Heal Other | 1 | 8 | INT | 2 | Action | 1d8+1 | Heals another character by the amount rolled |
| Hypostome | 0 | 6 | DEX | 0 | Action | 1d6+3 | Special skill -- ignores all modifiers, regardless of level. If you kill an enemy with Hypostome, you can steal one of their skills. |
| Identify | 2 | 8 | INT | 0 | Action | 1d8+2 | Can determine the name and description of a target or item. For creatures, also shows race, class, and level. |
| Jump | 0 | 4 | STR | 0 | Action | 1d4+1 | Allows you to jump through the air for a number of squares equal to the roll result. You take no damage if you use this skill to descend any distance less than 100ft. |
| Melee | 4 | 4 | STR | 0 | Action | 1d4+4 | A standard, unarmed strength-based attack. |
| Running | 3 | 6 | DEX | 0 | Action | 1d6+3 | Go fast. Add squares to your movement speed equal to your roll |
| Stealth | 3 | 6 | DEX | 0 | Action | 1d6+3 | |
| Taunt | 1 | 4 | CHA | 0 | Action | 1d4+1 | |
| Vibe Check | 5 | 6 | WIS | 0 | Action | 1d6+5 | Take a social read of the situation, gaining insight on a target or event |
| Reactions | |||||||
| Dodge | 3 | 6 | DEX | 0 | Reaction | 1d6+3 | Evade attacks. Add skill value only to contested rolls when attacked. Cannot be used with Endure. |
| Emergency First Aid | 2 | 8 | INT | 2 | Reaction | 1d8+2 | Allows you to mitigate damage done to any creature by your roll |
| Get Down Mr. President | 0 | 6 | DEX | 0 | Reaction | 1d6 | Can choose to receive the damage for an ally within 1 square of yourself, reducing the damage by the amount rolled. Any additional damage is dealt directly to you. |
| Opportunity Attack | 3 | 6 | DEX | 0 | Reaction | 1d6+3 | Make a Me |
| Passives | |||||||
| Cold Resistance | 1 | 20 | CON | 0 | Passive | 1d20+1 | On receiving cold damage, roll this skill. The damage is reduced by the amount rolled. |
| Name | Lvl | Max | Attr | MP | Use | Roll | Description |
|---|---|---|---|---|---|---|---|
| Endure | 8 | 20 | CON | 0 | Passive | 1d20+9 | Mitigate damage from attacks. Subtract roll from damage dealt to the user. Cannot be used with Dodge. |
| Entomology | 1 | 8 | INT | 0 | Passive | 1d8+1 | Bug Fax |
| Heart Balance | 1 | 6 | WIS | 2 | Passive | 1d6+1 | When your health falls below 50% (but is above 0), automatically trigger a health potion of your choice. On an explosion, you don't need to consume a potion from your inventory. |
| Initiative | 5 | 6 | DEX | 0 | Passive | 1d6+5 | Determines how quickly you act in combat |
| Resist Effect | 3 | 6 | WIS | 0 | Passive | 1d6+3 | Resists non-magical and magical, non-damaging effects. |
| Cockroach | 2 | 20 | CON | 2 | — | 1d20+2 | When knocked down to 0 HP or dealt what would otherwise be a death blow, you can activate this skill once per day to come back at 1 HP. |
| New | |||||||
| Item | Qty | Rarity | Cost | Description |
|---|---|---|---|---|
| 223 Brass | 1 | Common | 0 | Brass shells |
| Brass Ingot | 1 | |||
| Bulletproof Vest | 1 | Uncommon | 125 | Worn on the Body. Enhances Endure rolls while equipped (+1 from Uncommon rarity). |
| Defibrillator | 1 | |||
| Eugene's Corpse | 1 | Corpse of Crawler Eugene | ||
| Fedora of the Min-Maxxer | 1 | Uncommon | 125 | A chivalrous fedora, meant to be worn gently tipped. Once per day, you can roll your highest level skill check and use the result for any other type of skill check. |
| Fine Potion of Healing | 4 | Uncommon | 50 | An improved healing potion. Recovers 6 HP. |
| Gold | 7 | Common | 1 | |
| Khepri's Hypostome | 1 | Very Rare | 3200 | A long-pointed insectoid mask that adjusts its fit to the face of the wearer. Allows for the extraction of vital fluids from a target, into the mouth of the wearer. |
| Potion of Heal Condition | 1 | Common | 5 | Heals common conditions such as poisoned, paralyzed, blinded, deafened, etc. |
| Potion of Healing | 1 | Common | 10 | A simple healing potion. Recovers 4 HP. |
| Potion of Magic | 1 | Common | 10 | A simple magic potion. Recovers 4 MP. |
| Potion of Speed | 1 | Uncommon | 75 | Doubles your movement speed for one turn |
| Ring of Jumping | 1 | Uncommon | 150 | A ring that has a squishy, pink ball in place of a jewel or stone. Jump +1 |
| Scroll of Cockroach | 1 | Very Rare | 1100 | Single use spell scroll. Casts the Cockroach spell at level 2, and then dissolves. |
| Scroll of Toll the Dead | 1 | Rare | 220 | Single use spell scroll. Casts the Toll the Dead spell at level 2, and then dissolves. |
| Size-Up Potion | 3 | Common | 25 | Produces the effect of a DC10 Identify check when consumed, focused on a target |
| Superior Potion of Healing | 3 | Very Rare | 500 | A very high quality healing potion. Recovers 12 HP. |
| Superior Potion of Magic | 3 | Very Rare | 500 | A very high quality magic potion. Recovers 12 MP. |
| Walker of the Menace | 1 | Uncommon | 150 | A jet black walker with small wheels. Doubles your movement speed while pursuing targets that are afraid of you. |
| Type | Name | Skill / Tier | Details |
|---|---|---|---|
| Crafting Table | Sapper's Table (Level 3) | Rare (+2 Explosives Handling) |