



| Slot | Equipped | Skill Buff |
|---|---|---|
| Primary weapon | Shia's Murder Axe | Decapitate +3 |
| Secondary weapon | Boomerang of Returning | Boomerang Flash +2 |
| Head | Makeshift Ear Protection | |
| Body | Plot Armor | Cockroach +2 |
| Legs | ||
| Feet | ||
| Hands / arms | ||
| Ring 1 | Red Rocket Ring | Steamy Gaze +3 |
| Ring 2 | Ring of Emberus' Embrace | Heat Resistance +1 |
| Necklace | ||
| Cape | Chitin Wing Cloak | Fly +3 |
| Name | Lvl | Max | Attr | MP | Use | Roll | Description |
|---|---|---|---|---|---|---|---|
| Actions | |||||||
| Boomerang Flash | 0 | 6 | DEX | 3 | Action | 1d6+2 | A boomerang attack that can hit up to three creatures in a circular arc, afterwards, returns magically to the thrower's hand |
| Charm | 4 | 4 | CHA | 0 | Action | 1d4+4 | Attempt to persuade another creature to your will. |
| Decapitate | 7 | 10 | STR | 0 | Action | 2d10+10 | If this skill explodes twice, it deals full damage, which cannot be opposed by a passive skill or reaction. |
| Escape Plan | 2 | 8 | INT | 0 | Action | 1d8+2 | Easily find ways in and around the dungeon. Can locate secrets and passageways more easily. |
| Explosives Handling | 0 | 6 | DEX | 0 | Action | 1d6+2 | Can be used to craft explosives at a Sapper's Table during downtime actions |
| Find Staircase | 1 | 8 | INT | 8 | Action | 1d8+1 | Will provide the location of the nearest staircase. On DC 5, you'll get a general direction; DC 10, a one-mile radius; DC 15, exact location. |
| Find Treasure | 4 | 8 | INT | 2 | Action | 1d8+4 | Find treasure that increases in rarity and range with level. |
| Haste | 1 | 6 | WIS | 3 | Action | 1d6+1 | Allows you, or an ally within 5ft, to take 2 Actions on a single round of combat. |
| Heal | 1 | 8 | INT | 2 | Action | 1d8+1 | Heal yourself from the ouchies |
| Identify | 6 | 8 | INT | 0 | Action | 1d8+6 | Can determine the name and description of a target or item. For creatures, also shows race, class, and level. Will also determine value of the item. |
| Melee | 2 | 10 | STR | 0 | Action | 1d10+2 | A standard, unarmed strength-based attack. |
| Mini-Binoculars | 5 | 8 | INT | 0 | Action | 1d8+5 | Learn a thing or two about a creature. Can be their favorite food, maybe it's a skill they have? |
| Navigation | 4 | 6 | WIS | 0 | Action | 1d6+4 | Wayfinding |
| Owl Pellet | 3 | 8 | CON | 0 | Action | 1d8+3 | Vomit up whatever you couldn't finish from your last meal. At a ridiculously high speed. Like bring new meaning to the phrase "projectile vomiting" speed. |
| Religion | 1 | 6 | WIS | 0 | Action | 1d6+1 | WE FRIGGIN LOVE RELIGION |
| Running | 4 | 6 | DEX | 0 | Action | 1d6+4 | Friggin hoofin it. Add additional squares to movement speed equal to your roll |
| Sacred Flame | 5 | 6 | WIS | 2 | Action | 1d6+5 | Choose a point within 60ft of your location. Any creature within a 5ft radius of that point is enveloped in holy flame that descends from the heavens, damaging any creature within the area of effect. |
| Social Media | 3 | 4 | CHA | 0 | Action | 1d4+3 | Gotta get those likes |
| Stealth | 1 | 6 | DEX | 0 | Action | 1d6+1 | Be heckin quiet |
| Steamy Gaze | 0 | 4 | CHA | 2 | Action | 1d4+3 | Stare at the target with smoldering eyes. Opposed by Resist Effect. Target is stunned on failure. |
| Taunt | 1 | 4 | CHA | 0 | Action | 1d4+1 | |
| TripleEdgeLord | 1 | 10 | STR | 0 | Action | 1d10+1 | Requires a Lifting Weight of 350lbs to wield. Trying to attack without that requires a DC 12 STR check, which deals the attack’s damage to you if failed. On a successful wield, you can attack 3 targets; you must be one of the targets. |
| Wall of Fire | 1 | 6 | WIS | 8 | Action | 1d6+1 | Creates a 30ft long wall of flames, starting at a point 10ft from the caster and running from left-to-right with respect to where the caster is facing. Any target who comes in contact with the wall of flames takes damage equal to the amount rolled, and on an explosion is afflicted with the <burning> condition. If the caster casts any other spell, the flames are extinguished. |
| Bonus Actions | |||||||
| Name | Lvl | Max | Attr | MP | Use | Roll | Description |
|---|---|---|---|---|---|---|---|
| Hunt | 1 | 6 | WIS | 0 | Bonus Action | 1d6+1 | Can smell any hiding creature at a distance equal to the number of squares rolled. |
| Reactions | |||||||
| Dodge | 1 | 6 | DEX | 0 | Reaction | 1d6+1 | Evade attacks. Add skill value only to contested rolls when attacked. Cannot be used with Endure. |
| Rubber | 1 | 8 | INT | 4 | Reaction | 1d8+1 | On a successful contested roll, can rebound the effects of a spell back onto the caster |
| Passives | |||||||
| Cockroach | 0 | 8 | CON | 0 | Passive | 1d8+2 | If you take damage that would bring you to 0 HP, you instead have 1 HP. Roll to see if you explode. If you do not, you cannot use this again until your next Long Rest. |
| Cold Resistance | 1 | 8 | CON | 0 | Passive | 1d8+1 | On receiving cold damage, roll this skill. The damage is reduced by the amount rolled. |
| Endure | 6 | 8 | CON | 0 | Passive | 1d8+6 | Mitigate damage from attacks. Subtract roll from damage dealt to the user. Cannot be used with Dodge. |
| Fly | 2 | 6 | DEX | 0 | Passive | 1d6+5 | Fly you fool. |
| Heat Resistance | 3 | 8 | CON | 0 | Passive | 1d8+4 | When dealt fire damage, roll this skill and add it to whatever other skill check you use to mitigate damage. |
| Initiative | 1 | 6 | DEX | 0 | Passive | 1d6+1 | |
| Resist Effect | 2 | 6 | WIS | 0 | Passive | 1d6+2 | Resists non-magical and magical, non-damaging effects. |
| Silent Strike | 1 | 6 | DEX | 0 | Passive | 1d6+1 | Once per combat, roll a contested check against an enemy (sort of stealth vs perception), if you win they cannot Dodge or Endure your next attack. |
| New | |||||||
| Item | Qty | Rarity | Cost | Description |
|---|---|---|---|---|
| Alkali Powder | 3 | Uncommon | 50 | Dissolves acid on a 5ft square |
| Boomerang of Returning | 1 | Rare | 650 | A magical boomerang with a small owl's head engraved into the center. Grants Boomerang Flash skill. Boomerang Flash +2 |
| Carapace Solvent | 5 | Uncommon | 150 | Single use. Deals an additional 3 damage on a weapon hit to a chitinous creature |
| Carapace Solvent Bomb | 2 | Uncommon | 175 | Single use. Deals an additional 3 damage on a weapon hit to a chitinous creature |
| Chitin Wing Cloak | 1 | Very Rare | 3200 | A pair of chitinous, translucent wings that magically adjust to attach to the back of the wearer. Allows for amplified flying speed and precise changing of direction mid-air |
| Fine Potion of Healing | 1 | Uncommon | 50 | An improved healing potion. Recovers 6 HP. |
| Gold | 175 | Common | 1 | |
| Hot Werewolf Corpse (Man) | 3 | Common | 1 | Oh shit he *was* hot |
| Makeshift Ear Protection | 1 | Common | 0 | Ripped up shirt made into the wonder of ear plugs so Todd can pop off in every way possible. |
| Manual of Instruction | 1 | Very Rare | 3000 | Allows a crawler or NPC that is friendly towards you to write a single of their skills into the manual. You can then learn this skill from them, starting at Level 1. The manual can be used only once per Floor. |
| Plot Armor | 1 | Rare | 600 | Worn on the Body. Enhances Cockroach rolls while equipped (+2 from Rare rarity). |
| Potion of Heal Condition | 1 | Common | 5 | Heals common conditions such as poisoned, paralyzed, blinded, deafened, etc. |
| Potion of Healing | 4 | Common | 10 | A simple healing potion. Recovers 4 HP. |
| Potion of Magic | 1 | Common | 10 | A simple magic potion. Recovers 4 MP. |
| Potion of Speed | 1 | Uncommon | 75 | Doubles your movement speed for one turn |
| Potion of Whole Milk | 1 | Common | 5 | You gain the ability to conjure a cold glass of whole milk as a bonus action. You can only do this once. |
| Red Rocket Ring | 1 | Rare | 2000 | A cock ring that seems to steam when it touches |
| Ring of Awareness | 1 | Uncommon | 150 | A ring that focuses your attention. Grants +1 to Initiative |
| Ring of Emberus' Embrace | 1 | Uncommon | 125 | Worn on the Ring. Enhances Heat Resistance rolls while equipped (+1 from Uncommon rarity). |
| Sapper's Table (Level 3) | 1 | Rare | 600 | Place inside of a safe room or personal space in order to start crafting traps. This is a tier-3 table (Rare): supports trap-crafting projects appropriate to that tier. |
| Scroll of Cockroach | 1 | Very Rare | 1100 | Single use spell scroll. Casts the Cockroach spell at level 2, and then dissolves. |
| Item | Qty | Rarity | Cost | Description |
|---|---|---|---|---|
| Shia's Murder Axe | 1 | Uncommon | 250 | Grants Decapitate. Decapitate +3 |
| Superior Potion of Healing | 3 | Very Rare | 500 | A very high quality healing potion. Recovers 12 HP. |
| Superior Potion of Magic | 3 | Very Rare | 500 | A very high quality magic potion. Recovers 12 MP. |
| Thirsting Blade Dark Excalibur Mega Genesis | 1 | Legendary | 12500 | An extremely large, fork-like, three-bladed shuriken of a sword weighing 275 pounds. Each sword roils with different colored flame. |
| Torch | 10 | Common | 1 | Battery powered head torch |
| Wheel of Fortune Spin Ticket | 1 | Rare | 0 | A ticket that can be used for a spin on the Wheel of Fortune at the Desperado Club Casino. Valid for a spin up to 100,000 Gold in value. |
| Type | Name | Skill / Tier | Details |
|---|---|---|---|
| Crafting Table | Sapper's Table (Level 3) | Rare (+2 Explosives Handling) |