How to Play Roll for Smush
The Roll for Smush system combines elements from popular TTRPGs, such as D&D, Kids on Bikes, and Roll for Shoes. The result is a simple, but fast paced, flexible, and high lethality system that does its best to honor the energy and difficulty of the Dungeon Crawler Carl series.
Characters (called Crawlers henceforth) can acquire any skill, spell, or ability you can think of. Many of the mechanics of this system are based on “exploding” dice – rolling the max value on a particular die (ie, a 6 on a d6). Doing this will level up your skills, grant new ones, deal comically heavy damage, and more.
While this system is made for the Dungeon Crawler Carl universe, there’s no hard and fast setting required; roll dice, roleplay, and have fun.
How to Play TL;DR:
As your DM narrates, explain how you want to interact with the world.
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Roll some dice!
If you have a skill on your character sheet that corresponds to what you want to do, roll it!
If you don’t have a corresponding skill on your character sheet, the DM tells you what to roll. If you roll the max value, your dice explodes; you get a new skill.
The DM decides the difficulty and/or if the roll is contested. That determines success or failure.
Find items, earn achievements, and get loot boxes for doing cool stuff. Those will make your skills stronger, and improve your chances in the dungeon (probably).
