| 3 | A simple healing potion. Recovers 4 HP. | |
| 3 | A simple magic potion. Recovers 4 MP. | |
| 2 | Battery powered head torch | |
| 1 | One-time use. Can add 2 to a single opposing roll when attacked, after which the shield breaks. | |
| 1 | Heals any Minor Condition, such as <asleep>, <poisoned>, <afraid>, etc. | |
| 1 | A large hammer with a plushie of a toad stuck on the end. | |
| 1 | Found before entering the dungeon - supplies for stage pyrotechnics | |
| 1 | Cut up gloves that look like someone had been repeatedly using them to catch shards of glass out of the air. Grants the "Grab Projectile" skill. | |
| 1 | A pointy trash stick covered in a sickly, foul smelling yellow goo. Drips seemingly endlessly. | |